Game Tracker

Round, phases, Supply Pool and Victory Points, straight from the official rulebook.

Round1 / 5

Movement Phase: Deploy, Move, Disengage, Hold.

From your Mission CardSupply Pool this round: 3 Run the official mission draft

Available Supply 3

Supply on table
0
Victory Points
0
0

Available Supply 3

Supply on table
0
Victory Points
0
0

Rules references: a game lasts up to 5 Rounds of Movement, Assault, Combat, then Scoring and Cleanup (8.1). The Supply Pool equals the Mission Card's Starting Supply plus Escalation per Round, and is unlimited in the final Round (8.3.1). The first player to Pass in a Phase takes the First Player Marker for the next Phase (8.2.1). Everything saves on this device automatically. Rulebook at starcraft-tmg.com.